Some improvements to make the game feel better


(Almost 2 weeks after the end of jam just for this small update. Procrastination ๐Ÿ’€)

After receiving some suggestions from comments and my (real) friend, I made some changes to the game to make it feel better.

Overall, all the suggestions I have received basically tell me that this game is interesting at its movements and having to standing still only to clear all the enemies isn't really that fun. This is why I made these changes, to make the game less focus on shooting enemies and more focus on movements.

First of all, I made it so that all enemies can be killed with 2 hits instead of 3. My friend suggested me that 3 hits are kinda too tedious and break the flow of the game. After testing, making enemies die in 2 hit actually doesn't make much difference other than making the enemies slightly less annoying.

Secondly, I gave everything that moves trail so that you may see them once they start moving. Enemies can still hide in dark/light when they are not moving, but at least you'll definitely see them coming before they attacking you.

Lastly, I changed how arrows move to make them actually menacing rather than being simply annoying.

Files

WebGL_Build 2.1.zip Play in browser
Sep 11, 2023
Windows_Build 2.1.zip 40 MB
Sep 11, 2023

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