Some improvements to make the game feel better
(Almost 2 weeks after the end of jam just for this small update. Procrastination ๐)
After receiving some suggestions from comments and my (real) friend, I made some changes to the game to make it feel better.
Overall, all the suggestions I have received basically tell me that this game is interesting at its movements and having to standing still only to clear all the enemies isn't really that fun. This is why I made these changes, to make the game less focus on shooting enemies and more focus on movements.
First of all, I made it so that all enemies can be killed with 2 hits instead of 3. My friend suggested me that 3 hits are kinda too tedious and break the flow of the game. After testing, making enemies die in 2 hit actually doesn't make much difference other than making the enemies slightly less annoying.
Secondly, I gave everything that moves trail so that you may see them once they start moving. Enemies can still hide in dark/light when they are not moving, but at least you'll definitely see them coming before they attacking you.
Lastly, I changed how arrows move to make them actually menacing rather than being simply annoying.
Files
Get Mr. Macbeth's Cave Adventure
Mr. Macbeth's Cave Adventure
Action Platformer with a big gun that makes you fly :)
Status | On hold |
Author | BrawlStarsJanetAshMain |
Genre | Platformer, Shooter |
Tags | 2D, Black and White, challenging, platform-shooter, Singleplayer |
Languages | English |
More posts
- Promo video!!!!Aug 23, 2023
- CreditsAug 20, 2023
- The Movement GuideAug 20, 2023
- New Cover Art!!!Aug 20, 2023
- Bonus Level!Aug 19, 2023
- Sound Effects (and some other stuffs)Aug 19, 2023
- Redesign Background and TilesAug 18, 2023
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